The 1.9 Insane Demon Level Geometry Dash Acropolis was made by Zobros. It is one of the most well-known Insane Demons ever.
One could characterize Acropolis as a "Timing Hell". The majority of the challenges with Acropolis are related to timing. It's not the only challenging aspect of the level, though. The initial stages are the most difficult. Additionally, there are the wave and ship elements. Most people agree that the initial ship segment is the hardest part of the game because it requires very straight flying and is very difficult to bounce the ship up. Compared to the first ship portion, the second one is much easier. This part shouldn't feel particularly difficult if you can keep up with the rhythm.
User coins
Acropolis had a currency update in Version 2.0, which added three coins to the level. You obtain each one individually in this manner.
- At 20% of the first ball section is where the first coin is found. Since the coin sits underneath the pink orb, all the player has to do to get it is hit it with perfect timing.
- You can find the second coin 46% of the way through the second ship arc. Being close to a gravity tunnel, the player has to time their flight just right so they don't hit any of the spikes in their way and land where they can pick up the second coin.
- When you get to 95% in the last wave, the third coin is at the top of the spike balls. Care must be taken to get the coin because there are blocks above it that could knock the player down.