Geometry Dash Lunar Ocean

Geometry Dash Lunar Ocean

Geometry Dash Lunar Ocean
5
Advertisement

Geometry Dash Lunar Ocean

Share

5

Geometry Dash Lunar Ocean is the third and final level in the Electro Pack created by Gelt.

This level is commonly regarded as being tougher than its difficulty indicates, with some players claiming it should be classified as Insane 8*. Gelt improved his own level and, shockingly, the Map Packs with the current version. The wave section is one block smaller than before, and there are more spikes to dodge, including one trick that may cause you to fail if you do not jump through one orb.

Gameplay of Lunar Ocean

The level begins with a simple cube segment that contains a few bugs. The player then enters a spacecraft segment with a lot of tight areas before switching gravity into a UFO part that returns to normal gravity. Following that comes a little double-speed spacecraft part that switches gravity once, followed by a UFO segment that does the same thing.

Following this, a wave portion appears in which the player transforms into a mini-wave before returning to a conventional wave. Following that is a standard ball segment with a few speed modifications. For new players, the double-speed might be perplexing and difficult. After that, there is a cube portion with a few speed adjustments before the player's cube lands on blocks that spell out the word "Gelt" and the level concludes.

User coins

  • The first coin was found at 15% of the total. There are some spikes hanging from the ceiling in the corridor. The coin might be collected by timing a jump between two of the spikes.
  • The second coin was at the 65% mark.
  • The third and final coin has a value of 98%. The player will land on the ground after jumping over the jump pad and collecting a coin.
 
Be the first to comment