Geometry Dash Way of the Darkness is a medium monster designed by the well-known gamer Neptune. Found in the Demon Pack 5 level set in third place.
In Geometry Dash, Neptune was a South Korean player and level designer. In addition to creating the two well-known, challenging Demons, Deadly ClubStep and Necropolis, he is well-known for his v2 levels. Given its intricacy, Way of the Darkness is incredibly well-known; it has received over 2,540,000 downloads and over 178,000 likes. There are two methods to accomplish the 48% blue sphere combo in Way of the Darkness: either click on every one of them or jump in front of them from the pillar without clicking on the second sphere.
Gameplay of Geometry Dash Way of the Darkness
The cube stage is where the game starts. There, we have to jump over the spikes, click on the spheres, and change the size and gravity a few times. After that is the reduced ship stage, where we have to fly without hitting the spikes and saws and change gravity several times.
The cube stage with the same size comes next. First, we have to jump over spikes that disappear and click on the spheres. After that, there is a "labyrinth" of blocks and trampolines that are both tricky and important. The big ball stage comes next. We need to change the pressure a lot and push on the right spheres.
The next step is the stage of the smaller ship. That's where we have to fly without hitting any saws or spikes or other hazards. There are also sneaky ways to do things on stage. The big cube stage comes next. We need to click on the spheres and jump over the spikes here.